Its set up to be fully automated using prefabs so you could switch out assets, but there isn't a system in place to create dungeons manually short of placing the assets yourself.
For your second question, the project wasn't intended to be WebGL, but I could look into making a build for it.
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This is great!
Suggestions / Questions:
Could spaces be carved out manually?
Could others view a dungeon remotely, via a web interface (no install)?
Thanks!
Its set up to be fully automated using prefabs so you could switch out assets, but there isn't a system in place to create dungeons manually short of placing the assets yourself.
For your second question, the project wasn't intended to be WebGL, but I could look into making a build for it.